#include <Stencil.h>
Definition at line 22 of file Stencil.h.
◆ Stencil()
◆ ~Stencil()
◆ emptyStencil()
void Stencil::emptyStencil |
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◆ expandStencil() [1/2]
void Stencil::expandStencil |
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const Grid< configType > * |
pgrid, |
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const double & |
contributingNeighborhoodSize, |
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const double & |
noncontributingNeighborhoodSize |
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inline |
◆ expandStencil() [2/2]
void Stencil::expandStencil |
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const std::vector< Vector3d > & |
gridCoordinates, |
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const MatrixXd & |
coordinates, |
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const double & |
contributingNeighborhoodSize, |
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const double & |
noncontributingNeighborhoodSize |
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) |
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inline |
◆ parent
◆ particleContributingMap
std::map<int,int> Stencil::particleContributingMap |
The documentation for this class was generated from the following files: